profile-bchau

Hi, I’m Brandon Chau, a digital product designer based in Los Angeles specializing in interface design for web and iOS.

I currently work at AdColony leading product design and product strategy for scalable operational and creative tools used by clients and employees around the globe. Previously, I worked as the founding Creative Director at AdColony helping grow the business from a fledgling 5 person, $0 start-up to a 500+ staffed, $350 million global ad empire. Prior to AdColony, I lead art direction at Jirbo, a mobile gaming start-up, producing game art, interfaces and trailers for 200 of the earliest casual games and apps in the Apple App store.

Over the 10+ years of my career, my experience has spanned across user interface design, brand & identity design, motion graphics, creative direction, and team leadership & development.

 

Hi, I’m Brandon Chau, a digital product designer based in Los Angeles specializing in interface design for web and iOS.

I currently work at AdColony leading product design and product strategy for scalable operational and creative tools used by clients and employees around the globe. Previously, I worked as the founding Creative Director at AdColony helping grow the business from a fledgling 5 person, $0 start-up to a 500+ staffed, $350 million global ad empire. Prior to AdColony, I lead art direction at Jirbo, a mobile gaming start-up, producing game art, interfaces and trailers for 200 of the earliest casual games and apps in the Apple App store.

Over the 10+ years of my career, my experience has spanned across user interface design, brand & identity design, motion graphics, creative direction, and team leadership & development.

 

Hi, I’m Brandon Chau, a digital product designer based in Los Angeles specializing in interface design for web and iOS.

I currently work at AdColony leading product design and product strategy for scalable operational and creative tools used by clients and employees around the globe. Previously, I worked as the founding Creative Director at AdColony helping grow the business from a fledgling 5 person, $0 start-up to a 500+ staffed, $350 million global ad empire. Prior to AdColony, I lead art direction at Jirbo, a mobile gaming start-up, producing game art, interfaces and trailers for 200+ of some of the first casual games in the Apple App store.

Over the 10+ years of my career, my experience has spanned across user interface design, brand & identity design, motion graphics, creative direction, and team leadership & development.

 

Work Experience

Director, Product Management & Design
AdColony
Jan 2018 — Present

 

Currently, I’m serving as a dual-function Product Designer and Product Manager for the Portal, which to use my best business speak, is a SaaS dashboard giving internal employees and external clients access to most of AdColony services including operational functions and reporting.

I act as the single point of contact for global commercial and operation teams with regard to feature development, onboarding, and support throughout the Portal. I also lead strategy, vision, and rationale for all feature development and ensure mission critical features are translated into usable features within the contrainst of the resources available across the org. I also oversee a development team of software engineers and quality assurance, priortizing and executing on product development and support, and ensuring our team has the full context and specifications of each project and has a clear vision of success.

On top of that, I still run the full design pipeline for the Portal while leading design efforts on Composer, the company's proprietary ad unit builder.

 

 

Director, Product Design
AdColony
Apr 2014 — Dec 2018

 

Lead and manage an incredible Product Design Team unifying vision and voice, mentoring talent, fostering career growth, leading critiques and user interviews, and ensuring first-class user experience execution through all products in the AdColony organization. Product Design focus primarily on operations/analytics dashboards and creative tools for desktop web, which service all clients and employees in the org.

• Work cross-functionally with leaders of other functions (e.g. Product, Design, Engineering, QA, Operations and Commercial) to develop and execute our evolving product development process, ensuring that teams are collaborating effectively to execute on company strategy. Ensure teams are delivering high-quality work that delivers on business strategy and mission.
• Partner with Product and Commercial leaders to understand core business problems, define product priorities, roadmap strategy, and feature specifications, as well as identify and define opportunities for Product Design to accomplish company strategy and missions.
• Established durable design systems across several products to streamline production, familiarity, and efficiency.

 

 

Creative Director
AdColony
Feb 2011 — Mar 2014

 

Responsible for all aspects of design throughout the org including Creative Services (Video and Interactive), Brand Identity Marketing, and UI/UX Design. Grew an incredible team of Interactive and Motion Graphics Designers from the ground up producing award winning Interactive and Video Creative for Fortune 500 companies and top mobile gaming companies.

  • Core skills included visual design and art direction, interaction design, motion design, and occasionally developing code.
  • Established AdColony brand identity across digital, web, and print.
  • Created process pipelines between Sales, Creative, and Ad Unit Engineering to maximize efficiency and quality during a period of explosive growth.
  • Partnered with Sales and Engineering leaderships to define ad unit frameworks for scalable and responsive premium Ad Units across all mobile device types and sizes.
  • Partnered with engineers to build reusable Ad Unit widgets such as video-thumbnails, store locators, and movie ticket schedulers. Designed and developed the company’s App Install End Card, which drove all App Installs in the organization from 2012 - 2016.
  • Established best practices and overall Creative Direction across all video and interactive creative deliverables.
  • Helped bring creative quality of our in house Ad Units to the forefront of AdColony’s business model from an added-value to a competitive advantage in the mobile advertising space.
  • Responsible for all UI/UX design deliverables to Product and Engineering teams.
  • Partner with Product Managers and engineers to ensure implantation of top tier user experience design practices across all AdColony user facing products across cross-platform desktop and mobile browsers and native apps. 

 


Creative Lead
Jirbo, Inc.
Nov 2009 — Jan 2011

 

• Led Game Art and Creative Advertising teams. Core skills included art direction, illustration, UI design, and motion graphics design.
• Recruited and maintained relationships with freelance video producers.
• Led Art Direction and Design for all Jirbo Games (200+) across iOS and Android, including multiple Top 10 iOS products including Sovereign: Kingdoms, Tap Reef, and more.

 

 

Designer
Jirbo, Inc.
Jan 2009 — Oct 2009

 

• First designer at early stage mobile gaming studio responsible for all Design functions in the organization from Game Art/Sound Design and Marketing Materials.
• Jirbo, Inc. was an early iTunes App Store app developer launching over 200 apps/games and generating over 40 million downloads across iOS and Android.

 

 

Web Designer/Front End Developer
UCLA Arts
Sep 2008 — Jul 2009

 

• Collaborated with Department Chair and other faculty stakeholders to launch a publicly accessible video archive of notable guest lecturer presentations given at the Design | Media Arts campus at UCLA. Responsible for design and front end development.
• Partnered with design leads and faculty stakeholders to realize the department rebranding through all web identity executions.
• Performed regular content updates and design adjustments in HTML, CSS, Javascript, and SQL

 

 

Primary Guide
UCLA Outdoor Adventures
Sep 2007 — Jul 2009

 

UCLA Outdoor Adventures is a division of the Recreation Department that offers UCLA students and community guided backpacking, rock climbing and kayaking trips in wilderness areas surrounding Los Angeles

 

 

Out of Office Activities

If you've made it this far down the page, and still want to learn a little more about me, you can check out some photos I've posted to Instagram. I'm very dedicated to getting outside as often as I can, especially to climb, surf, hike, and spending time with great folks.  🧗🏻‍♂️🏄🏻‍♂️🏕😎

 

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